Unsolicited Opinionation
First things first, but not necessarily in that order.
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I’m in love with this game

I’m in love with this game

(Source: elguindilla)

I got a real knack for this demonic architecture thing
This guy
kateordie:

This comic is about how there are two sides to every story.

kateordie:

This comic is about how there are two sides to every story.

theoldiebutgoodie:

1964 Ford Galaxie.

theoldiebutgoodie:

1964 Ford Galaxie.

(Source: slownlow)

fuckyeahdinoart:

Carnotaurus by ~DyingQuasar

gamefreaksnz:

Indies, Assemble!

Artist Note:

I was recently contacted by Drew Taylor, the editor of Jumpbutton Magazine about doing an illustration for them, as well as an interview about all of the videogame themed pictures I’ve been drawing. The theme for issue #2 of the magazine is ‘character select’, and Drew suggested an ensemble piece with some of my favorite indie game characters.

The result is what you see above, the character select screen from my ultimate indie adventure crossover game. It was a lot of work getting this many characters to fit together just right, this is definitely the most complex piece I’ve made, but I’m really happy with the way it turned out. It will be appearing as a spread inside the magazine, and parts of it will also be on both the original, and alternative versions of the cover.

Grab it as a wallpaper.

humansofnewyork:

“I wonder how they view their relationship.”
“What do you mean?”
“Do you think they just stay together for reproductive purposes? Or do they actually feel some sort of companionship?”
“They’ve got to feel SOME companionship. I mean, look at them— they’re together in Central Park at midnight.”

humansofnewyork:

“I wonder how they view their relationship.”

“What do you mean?”

“Do you think they just stay together for reproductive purposes? Or do they actually feel some sort of companionship?”

“They’ve got to feel SOME companionship. I mean, look at them— they’re together in Central Park at midnight.”

As a 6 foot tall, 200 pound, greying white straight male I can assure you that the main feature of the “easy” setting is that the rest of the world gives you a certain amount of respect when you walk into the room that they tend to not give other players on “harder” settings. There is an assumption, that I know what I am doing and/or if I fail I made a “honest” mistake. The “ref’s” are less likely to call fouls and assign penalties. So, the issue is what can we do about it??? First, what I try to do is make sure that I give others the same respect they give me and I second I actively confront others who treat those on the harder settings with less respect. I view it as an obligation for having been smart enough to figure out the game is rigged.